"Diablo 3...nuff said "
Damn straight
The graphics were okay, but everyone gave it a free pass and called it great because it ran at 60 frames.
^^He's not trolling, at least not in the strictest sense, but giving his opinion. I disagree with it, and from the little I've played of Forza 4 this past month since I returned home, I'd say GT5 definitely has the greater physics model. This is coming based on my personal, yet limited experience in track racing (i've only been to a few tracks, including VIR and NJMP)
Real racing is difficult, requires high concentration and sharp reflexes, and is very danger...
congrats and good luck to team GT Academy!
Really? I've been looking all over for the documentary, guess i'll go download it over psn.
not as exotic as the first concept, but it still looks good.
While you might not be able to tell right now, and while the physics are not completely accurate, the concept behind the data logger technology represents a revolutionary step in racing simulation. I sincerely hope that in the future both developers and automakers can have similar joint efforts in creating realistic driving physics engines to incorporate into games like GT.
While I definitely do not agree with the score they gave the game, i will say that the reviewer did bring up some points. Sonic generations doesn't offer anything new at all to the franchise in terms of gameplay, but rather plays on the nostalgia from past games. The re-imagining of favorite zones like chemical plant and city escape are excellent, and it's great that they play similarly to the original levels, but the physics engine of both 2d and 3d stages need a lot of work.
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I would say Einhander and/or Skullmonkeys from the PS1 era, though I know most people probably haven't played those games.
You thought madden looked impressive at the time? Wow you would have $hit your pants if you saw nfl 2k1 hehe
I just looked it up. I'm starting to think Kaz favors muscle cars; third straight year he chose a muscle car. Then again, he does own a Ford GT.
It wasn't? hmmm... which car won last year? Wasn't it the ford "TransCammer"?
Oh man I can't wait to get back home and try it out. Haven't been able play GT in nearly 5 months!
I think jinpachi is worse, considering when both were released. When Tekken 5 released, no one was expecting a boss that had an unblockable which had to be side-stepped, or being able to stun you at any time, at any distance on the ground or midair. Azaezel by comparison, other than being a giant hitbox which allows for stupid long combos on launch, doesnt do anything significant other than his random blocking. And this can be remedied by spamming either launchers or any combo of more than 3 ...
Wow I love tekken and actually recently bought tekken 6 to play on my pspGo while I'm at school. If this comes out on Vita next year I'll definitely shell out for one.
Well excuse polyphony for having so much love for a car they helped create.
Oh man I hope its true.
I'd like it if they had the R3/RS edition of the Mazda RX-8. I haven't seen a single racing game with this version and would really like to... considering it's a car I own.
Very odd, especially considering Namco made many characters from other countries speak their native languages in TTT2, as opposed to english in T6. examples include: Lili(French), Miguel(Spain-Spanish), Chreddy(Brazilian Portuguese), and others.
Well said. The guys over at Poly D. really have a passion for what they're doing. They want to do more than just create their next racing game; they want to bring the experience home to the consumer, and provide greater exposure to the automotive world.